AI Insights · Timothy · April 2024
Top 5 Roguelike Games on Android in Finland Q1 2024
In Q1 2024, Finland saw notable performances from top roguelike games on the Android platform, with trends in downloads, revenue, and active users varying across titles.
During the first quarter of 2024, the Finnish market for roguelike games on the Android platform showcased significant variations in performance metrics such as downloads, revenue, and active users. Here’s a closer look at the top five games, based on data from Sensor Tower.
Hero Wars: Alliance from NEXTERS GLOBAL LTD experienced fluctuations in its weekly revenue, starting at roughly $2.9K in early January and peaking at approximately $4.9K by the end of the month. Although revenue saw a dip in mid-February to about $2.4K, it rebounded to $3.7K by the end of March. Weekly downloads showed a downward trend from 631 in the first week of January to just 270 by the end of March. Active users also declined from 1.9K to 1.8K during the quarter, despite a brief increase in January.
Epic War-Collect Balls by K3GAMES had more modest revenue figures, starting the quarter at $47 and peaking at $106 in mid-February. Downloads started at 270 in the first week of January, saw a peak of 458 in late February, and then gradually declined to 127 by the end of March. Active users showed an overall increase from 481 in early January to 667 by early March, before tapering off to 365 by the end of the quarter.
RAID: Shadow Legends from Plarium Global Ltd stood out with higher revenue, beginning at $9.6K in the first week of January and reaching a peak of $10.2K in early March. Downloads remained relatively stable, with a slight increase from 222 in early January to 313 in mid-March. Active users saw a minor decline from 858 in early January to 813 by the end of March, with a notable peak of 880 in mid-March.
Top Heroes: Kingdom Saga from RiverGame, despite being a newcomer, showed impressive revenue growth from $236 in mid-January to a peak of $3.7K in late February. Downloads were relatively low, starting at 132 in mid-January and slightly decreasing to 126 by the end of March. Active users saw a steady increase from 106 in mid-January to 471 by the end of the quarter.
Legend of Mushroom by Joy Nice Games, also a new entrant, had a strong start with revenue starting at $491 in early March and peaking at $2.6K in the subsequent week. Downloads started at 602 in early March and decreased to 304 by the end of the month. Active users showed a positive trend from 585 in early March to 959 in mid-March, before slightly dropping to 833 by the end of the quarter.
For more detailed insights and data on the performance of these games, visit Sensor Tower.